

They marketed it as a 'small-scale, low-budget' project with about 30 devs and only 4 programmers, but in reality, they outsourced like crazy to a 400-person team. The management is stacked with ex-Ubisoft veterans with insane connections who secured massive funding from a publisher backed by NetEase, and they even signed a movie deal while still in development. Basically, the talk these days is that they pushed the 'indie/small-scale fantasy' way too hard in their marketing for a game that was already being kept alive by blood transfusions from giant corporations.
"Users are calling out the 'indie-washing' marketing of a game backed by massive corporate money and industry veterans, comparing the situation to the Dave the Diver controversy."
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